The Magic Gladiator is a combination of the Dark Knight and Dark Wizard, and can be unlocked as a new class when your character reaches level 220. He cannot wear a helm, and has four sets of class specific armor though he can also wear many of the Dark Knight and Dark Wizard armor. The Magic Gladiator can run without the need of +5 boots, and swim faster without the need of +5 gloves. Magic Gladiators receive 7 stat points per level, as opposed to the 5 gained by the three basic classes. Magic Gladiators only have one class change to Duel Masters.
Long time ago, a story was told of a clan rising that wielded the sword and has able to master magic. In the ancient times, few men have mastered the art of magic and sword and these savants of might and magic are known as Magic Gladiators. The Magic Gladiators have found the secrets of casting their magic while wearing armor that would encumber any sorcerer. They can also wield blades as good as any knight. Due to their mystical nature they have endless endurance and can run for great distances. Magic Gladiators are also quick learners and advance faster than other classes.
- Able to switch between melee and range attacks.
- Able to use dark wizard and dark knight skills.
- Easy to train even with no items (level, reset, hunting, etc)
- Got low hp which put him on the low corner when it comes to battling other character classes.
- Once you're full stats your magic is almost USELESS since you don't need all skills.
- You need several items and buffs to make him useful at PvP.
- You need to achieve level 220 with another character before creating an MG.
Magic Gladiator is a great character to pick especially if you want to go hunting/reseting. MG has great AOE skill Gigantic Storm and has quick attack speed.
Now your basic skills are.
The basic skills recommended for a Magic Gladiator are Power Slash(only found in swords) , Fire Slash, Flame Strike and Twisting Slash.
Besides that you can use your magic with level purposes only, you can use some of those on PvP.
In leveling , Gigantic Storm is the recommended skill to use. It has a huge AOE of 6 and since MG has huge attack speed, you level quickly.
(However,in PvP , Ice skill has a 1 second cooldown and it only works if you use a staff.)
You got a quick and simple idea about your skills. Let's move on the "PvP" part.
Role in Pvp:
Your main job is simply harass and hit from the distance, although its not easy but if you master and manage the abilities to keep your opponent far from you, you got the victory or at least you're doing good.
Run > Hit > Run, sounds "stupid" but that's your strategy. Ps: 1 Vs 1 you'll probably fall down specially vs BKs(due to receiving too much reflect damage)
Sets and Character Build Tricks
- This character focuses all his potential on maximum damage, that goes like this
"The best defense is simply to attack your opponent" or ... " If you're dead you cannot kill me"
Set Idea #1
Gaion set with the Anubis gloves and ring provides the maximum attack and damage available for this character
- That also includes the highest double damage rate from the ancient items ( 25% )
- This is your core set if you plan for damage and harassing your enemy harder, however your defense is totally ignored.
Yellow option Build:
- For pure killer type : 2 Damage Decrement Increase+9% + 2 SD Ratio+7
- For Defense type(recommended): 4 Damage Decrement Increase+9%
- Pair imperial sword Level5 and Pair Blade of Fire +15 +2 Options( EDR + ID2% )
- 3 different elements +15 dd dsr : Wind Pendant, Rings Ice , Rings Fire.
Set Idea #2
Phantom or Destroyer Set - Defensive Socket Type.The set must be DSR+DD to increase your defense.
To conclude in order to get a fully functional MG on PvP matters you need to get different items. Get the one that suits you indeed, but you need both after all.
There are sets by Dark Knights and Dark Wizards which gladiators could equip. But these sets below are the Sets which most Magic Gladiators use and could only be equipped by Magic gladiators.
Season 1-3 Sets
Season 4 Sets
Ex702 Plus Sets
This weapons are purely for Magic Gladiator, though there are some weapons for Dark Wizard and Dark Knights are able to be equipped by Magic Gladiators. Blades that are only able to be equipped by Magic Gladiators possesses a skill called Power Slash.
Season 1-3 Swords
Season 4 Swords
Season 5 Swords
Ex702 Plus Swords
Season 4 Shields
- Wings of Darkness (for Magic Gladiator)
- Wings of Ruin (for Duel Masters)
- Wings of Chaos (Ex702 Plus)
- Wings of Magic (Ex702 Plus)
Master Level Skill Tree (Tabular)
- Durability Reduction(1) = Decrease reduction speed of the weapons and armor equipped by a certain percentage
- PvP Defence Rate Increase = PvP defense rate increases by a certain value
- Maximum SD increase = Maximum SD increases by a certain value
- Automatic Mana Recovery Increase = Automatic Mana regeneration increases by a certain percentage
- Poison Resistance Increase = Poison resistance increases by a certain percentage
- Durability Reduction(2) = Durability reduction speed of the equipped accessories( necklace & rings) decreases by a certain percentage (excluding cash items)
- SD Recovery Speed Increase = Automatic SD recovery increases by a certain percentage
- Automatic HP Recovery Increase = Automatic HP recovery increases by a certain percentage
- Lightning Resistance Increase = Lightning resistance increases by a certain percentage
- Defense Increase = Defense increases by a certain value
- Automatic AG Recovery Increase = Automatic AG recovery increases by a certain percentage
- Ice Resistance Increase = Ice resistance increases by a certain percentage
- Durability Reduction(3) = Durability reduction speed of the consumable items(Satan , Guardian Angel, Dinorant & Fenrir) decreases by a certain percentage (excluding Cash Items )
- Defense Success Rate Increase =Defense success rate increases by a certain percentage
- Armor Set Bonus Increase = Defense increases by a certain value when a full armor set ( helmet, armor, pants , gloves and boots) is equipped.
- Vengeance = Return 1 incoming damage to the dealer with a chance when hit
- Energy Increase = Energy increases by a certain value
- Stamina Increase = Stamina increases by a certain value
- Agility Increase = Agility increases by a certain value
- Strength Increase = Strength increases by a certain value
- Wing of Ruin Defense Power Up = Defense increases by a certain value while equipping the Wing of Ruin
- Weapon Block = You have a chance to block physical attacks while equipped with swords, mace, spears, axe type weapons. However, you cannot block magical attacks.
When weapon block activates, it is shown as Parry (blocked).
- Shield Block = While equipped with a shield, you have a chance to reduce incoming damage by 1000% of shield block value.
If all damage is blocked, it will be shown as Absorb (absorbed).
- Wing of Ruin Defense Attack Up = Attack increases by a certain value while equipping the Wing of Ruin
Defense gained by this skill cannot be ignored.
When protection shield activates, it will be shown as Block (blocked).
- Cyclone Strengthener = Increases Cyclone Damage by a certain value
- Lightning Strengthener = Increases Lightning Damage by a certain value
- Twisting Slash Strengthener = Increases Twisting Slash Damage by a certain value
- Power Slash Strengthener = Increases power Slash damage by a certain value
- Flame Strengthener = Increases Flame Damage by a certain value
- Blast Strengthener = Increases Cometfall Damage by a certain value
- Weapon Mastery = Attack power is increased by a certain value
- Inferno Strengthener = Increases Inferno Damage by a certain value
- Evil Spirit Strengthener = Increases Evil Spirit Damage by a certain value
- Magic Mastery = Increases Wizardry Damage by a certain value
- Maximum Life Increase = Increases Maximum HP by a certain value
- Fire Slash Strengthener = Increases Damage of Fire Slash by a certain value
- Ice Strengthener = Increases damage of Ice attack by a certain value
- Maximum Mana Increase = Increases Maximum mana by a certain value
- Flame Strike Strengthener = Increases Flame Strike Damage by a certain value
- Ice Mastery = The ice skill has a chance of immobilizing your target for 3 seconds
- Maximum AG Increase = Increases Maximum AG amount by a certain value
- Flame Strike Mastery = A chance to push back the target
- Fire Slash Mastery = Fire Slash skill's defense reduction increases by a certain percentage
- Gigantic Storm Strengthener = Increases The Gigantic Storm Damage by a certain value
- Blood Storm = Damages targets within 3 tiles
- Earth Prison = Damages and stuns the targets for 5 seconds
- Blood Storm Strengthener = Blood Storm damage increases by a certain valu
- Earth Prison Strengthener = Increases Blood Storm Damage by a certain value
- Two-Handed Sword Strengthener = Increases two-handed sword damage by a certain value
- One-Handed Sword Strengthener = Increases one-handed sword damage by a certain value
- One-Handed Staff Strengthener = Increases one-handed staff damage by a certain value
- Two-handed staff strengthener = Increases two-handed staff damage by a certain value
- Two-Handed Sword Mastery = Increases PvP attack power bonus while equipping a Two-handed Sword
- One-Handed Sword mastery = Attack Speed increases by a certain value while equipping One-handed Sword
- One-Handed Staff mastery = Attack Speed increases by a certain value while equipping One-handed Staff
- Two-Handed Staff Mastery = Increases PvP attack power bonus while equipping a Two-handed Staff
- Mana Reduction = Mana cost decreases by a certain percentage
- Monster Attack SD Increment = Recovers SD by max/a certain value when killing a monster
- Monster Attack Life Increment = Restores HP by max HP/a certain value when killing a monster
- Minimum Wizardry Increase = Increases the minimum wizardry damage by a certain value
- Minimum Attack Power Increase = Increase Minimum Attack Damage by a certain value
- Monster Attack Mana Increment= Recovers Mana by max mana/a certain value when killinga monster
- Maximum Wizardry Increase = Increases maximum wizardry damage by a certain value
- Maximum Attack Power Increase = Increases maximum attack damage by a certain value
- Increased critical damage rate = Increases the chance of dealing critical damage by a certain value
- Restores all Mana = You have a chance to fully recover mana any time you take damage
- Restores all HP = You have a chance to fully recover HP any time you take damage
- Increase Excellent Damage Rate = increases excellent damage rate by a certain percentage
- Absorb Life = 50% chance to absorb some life from the target on successful attack.
- Increases Double Damage Rate = Increases double damage rate by a certain percentage
- Restores all SD = A Chance to fully recover SD when attacking a target
- Increases chance of ignore Def = Chance to inflict damage by ignoring enemy's defense increases by a certain percentage.
- Absorb Shield = 50% chance to absorb some shield from the target on successful attack.